Wolfire Games
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File:Wolfire Logo= small.png | |
Private | |
Industry | Video games |
Founded | 2003 |
Founder | David Rosen |
Headquarters | San Francisco Bay Area, California, US |
Key people
|
David Rosen (CEO and lead programmer) Jeffrey Rosen (president) John Graham (COO) Aubrey Serr (lead artist) |
Products | Lugaru Black Shades Overgrowth Receiver |
Number of employees
|
4[1] |
Website | wolfire.com |
Wolfire Games is an independent video game development company founded by David Rosen. Wolfire Games develops video games for Mac OS, Windows, and Linux.[2]
History
David Rosen started Wolfire Games in 2003 to organize his open source video game contest entries.[3] After graduating from Swarthmore College in 2008, he was joined by his twin brother, Jeff, and two friends and Wolfire Games officially dove into the independent game industry.
Awards
The company has won various awards for its games including 5th best Indie Game according to ModDB.[4]
Company name
About 27 years ago David and Jeff met an owner-less dog at their cabin in Sierra City. They decided to adopt him and named him 'Wolfenstein' or 'Wolfie' for short.
Later this was the inspiration for the company name 'Wolfire':
"When David was thinking of a name for his video game company, Wolfie sprang to mind. If you add an ‘r’ you get Wolfire. Wolves are cool, and so is fire, so why not Wolfire?"[5] – Jeff Rosen
Games
- GLFighters – 2001 – Mac OS 9[6]
- Black Shades
- Lightning's Shadow – 2003 – Mac OS 9[9]
- Lugaru – 2005 – Linux, Mac OS X, Windows[10]
- The Broadside Express – 2012 – Linux, Mac OS X, Windows (Developed for the Humble Bundle Mojam using the Unity game engine)
- Receiver – 2012 – Linux, Mac OS X, Windows (Developed for the 2012 7dfps challenge using the Unity game engine)
- Desperate Gods – 2012 – Mac OS X, Windows (Developed for the 2012 Fuck This Jam challenge using the Unity game engine. Updates will continue after the challenge)
- Low-light Combat – 2013 – Linux, Mac OS X, Windows (Developed for the Humble Bundle Mojam 2 using the Unity game engine)
- Overgrowth – TBA – Mac OS X, Windows, Linux[1]
See also
References
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