Psyonix

From Infogalactic: the planetary knowledge core
Jump to: navigation, search

Lua error in Module:Infobox at line 314: malformed pattern (missing ']').

Psyonix Inc. is an American video game development studio based in San Diego, California.[1] The company focuses on its own development, as well as contributing to larger companies and publishers utilizing the Unreal Engine.[2] Psyonix was founded in the year 2000 by Dave Hagewood,[3] after developing Internet and multimedia software under the name WebSite Machines.[4] Its first game project was Proteus.[5]

The company released Supersonic Acrobatic Rocket-Powered Battle-Cars and Monster Madness: Grave Danger in 2008, and continued on other projects including contract work for several big-budget titles. The company then worked on Battle-Cars's successor, Rocket League, which went on to become a commercial success for the company, grossing over $70 million. The success of Rocket League made the company to adjust its business models, where the company would focus on developing their own original games instead of accepting more contract work.[6]

Games developed

Year Title Engine Platform(s) Notes
2003 (canceled) Vampire Hunter: The Dark Prophecy Unreal Engine 2 N/A The game was scheduled for a 2003 release before being canceled
2008 Monster Madness: Grave Danger Unreal Engine 3 PlayStation 3 PlayStation 3 port of Monster Madness: Battle for Suburbia
Supersonic Acrobatic Rocket-Powered Battle-Cars PlayStation 3 Self-published
2009 Whizzle Microsoft Windows Self-published
2012 ARC Squadron iOS Self-published
2013 ARC Squadron: Redux iOS, Android Self-published
2015 Rocket League Microsoft Windows, PlayStation 4, Xbox One Sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars
2016 (canceled) Nosgoth Microsoft Windows Originally set to be published by Square Enix

Games contributed to

References

<templatestyles src="Reflist/styles.css" />

Cite error: Invalid <references> tag; parameter "group" is allowed only.

Use <references />, or <references group="..." />

External links

  • Lua error in package.lua at line 80: module 'strict' not found.
  • Lua error in package.lua at line 80: module 'strict' not found.
  • Lua error in package.lua at line 80: module 'strict' not found.
  • http://www.ign.com/companies/psyonix
  • Lua error in package.lua at line 80: module 'strict' not found.
  • Lua error in package.lua at line 80: module 'strict' not found.