Kim Swift
Kim Swift | |
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Kim Swift at the Game Developers Conference in 2010
Kim Swift
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Born | 1983 (age 41–42)[1] |
Nationality | American |
Occupation | Video game designer |
Kim Swift (born 1983) is an American video game designer best known for her work at Valve with games such as Portal and Left 4 Dead. Swift was featured by Fortune as one of "30 Under 30" influential figures in the video game industry.[2] She was described in Mental Floss as one of the most recognized women in the industry[3] and by WIRED as "an artist that will push the medium forward".[2]
Career
A graduate of DigiPen, Kim Swift and a group of her fellow graduates developed Narbacular Drop, a portal-based game that was later presented to Valve, which led to Gabe Newell personally offering to hire them so that they could create the critically acclaimed game Portal.[4] Kim Swift was both the leader of the Portal team as well as a level designer. She was credited along with writer Erik Wolpaw in Portal's Game Developers Choice Awards for design, innovation, and game of the year.[3]
Besides Portal, Swift has been involved in other Valve projects, most notably Left 4 Dead and its sequel, Left 4 Dead 2, where she also played a leading role in development.[5]
In December 2009, Swift left Valve to join Airtight Games. There, in cooperation with Square Enix, she led the team that developed Quantum Conundrum.[6]
Amazon announced in April 2014 that they had brought Swift in to help build games in their internal studio.[7] Swift described her role as senior designer for as yet undisclosed projects.[6]
Games
- Rumble Box (2005)
- Narbacular Drop (2005)
- Half-Life 2: Episode One (2006)
- Portal (2007)
- Half-Life 2: Episode Two (2007)
- Left 4 Dead (2008)
- Left 4 Dead 2 (2009)
- Quantum Conundrum (2012)
- PIXLD (2012) [8]
- Soul Fjord (2014) [9][3]
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References
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- ↑ "Left 4 Dead 2 Interview with Kim Swift" Left 4 Dead 2 Website Nov. 13, 2009. Ret Mar. 2014 http://left4dead2.org/left-4-dead-2-interview-with-valves-kim-swift
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