Eve: Valkyrie
From Infogalactic: the planetary knowledge core
Eve: Valkyrie | |
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File:EVE Valkyrie logo.png | |
Developer(s) | CCP Games |
Publisher(s) | CCP Games Oculus VR[1] |
Producer(s) | Owen O'Brien |
Series | Eve Online |
Engine | Unreal Engine 4[2] |
Platforms | Microsoft Windows PlayStation 4 |
Release date(s) | Oculus Rift March 28, 2016 PlayStation VR October 2016 HTC Vive 2016 (TBA) |
Genre(s) | Action, shooter |
Mode(s) | Multiplayer[3] |
EVE: Valkyrie is a multiplayer dogfighting shooter game set in the Eve Online universe that is designed to use virtual reality headset technology. Eve: Valkyrie is set to be released on Microsoft Windows and the PlayStation 4 video game console. It is a launch title for Facebook's Oculus Rift and will launch with Sony's PlayStation VR.[1][4][5] During development, it was called EVE-VR. CCP Games announced on December 9, 2015 that the game would come bundled with every pre-order of the Oculus Rift, which launched on March 28, 2016.[6] On April 5, 2016 CCP Games announced that EVE: Valkyrie will be released on HTC Vive in 2016.[7]
References
- ↑ 1.0 1.1 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
External links
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